6 Questions to Answer Before Talking to a Localization Vendor

Questions to Ask Before Talking to a Localization VendorLocalization is more commonplace than ever, thanks in large part to the booming mobile gaming industry. Mobile and social games have afforded players all over the world more access than traditional console games — which has influenced game developers to localize games into even more languages.

Whether you’re localizing for the first time or you’re trying to determine ...

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Understanding the CEFR Language Fluency Rankings

CEFR Fluency RankingsLanguage may be an art, but ranking language fluency is more of a science. This is why the Council of Europe came up with the Common European Framework of Reference for Languages (CEFR or CEF). Basically, it’s a rubric for determining a person’s proficiency in any given language. It is mostly used to standardize language curriculums and exams, but can also be used ...

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GameScribes at East Coast Game Conference

ECGCWith GDC a month behind us — GameScribes is ready for another conference!

Our team in North Carolina will be in attendance at the East Coast Game Conference on April 19-21 at the beautiful Raleigh Convention Center. No party this time around (sorry!), but we plan on making our first trip to ECGC eventful nonetheless.

Our Director of Production, William Farrell, will be ...

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From ‘Pac-Man’ to VR — A Brief History of Game Localization

History of Game LocalizationOne of the most recognizable video games in history is the product of localization — do you think Pakkuman would have risen to worldwide notoriety without first being changed to Pac-Man? Probably not.

Localization has long been commonplace in the gaming industry and we have the early U.S. and Japanese creators to thank for seeing the value of bringing their games ...

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