How to Localize Your Mobile Game on a Budget

How to localize your mobile game on a budgetLocalization is the last thing on the list before a game is released for many developers, which means it’s also probably the last thing to be budgeted. But when it comes to mobile games, localization is becoming more a more important — so don’t worry, you can still reach a global market even when cash ...

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How Localizing Your Mobile Game Can Increase Your Downloads

How Localizing Your Mobile Game Can Increase Your DownloadsAs part of our ongoing Localization 101 series, we wanted to touch on the ever growing mobile market and how even basic localization is vital to increasing your fan base.

Mobile games raked in $34.8 billion globally in 2015— making up 85 percent of the total mobile app market. The mobile game market continues to grow across the spectrum, from game crazy Asia (it grew ...

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Don’t Makes These Common Localization Mistakes

Common Localization Mistakes

We all make mistakes, but making a mistake when it comes to localizing your game could cost you — literally. Some of the biggest game development companies in the world have stumbled when it comes to localization, so don’t feel bad if you’re guilty of a few of these common loc mistakes.

Mistake 1: Thinking localization isn’t a big deal

Underestimating the ...

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6 Questions to Answer Before Talking to a Localization Vendor

Questions to Ask Before Talking to a Localization VendorLocalization is more commonplace than ever, thanks in large part to the booming mobile gaming industry. Mobile and social games have afforded players all over the world more access than traditional console games — which has influenced game developers to localize games into even more languages.

Whether you’re localizing for the first time or you’re trying to determine ...

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Understanding the CEFR Language Fluency Rankings

CEFR Fluency RankingsLanguage may be an art, but ranking language fluency is more of a science. This is why the Council of Europe came up with the Common European Framework of Reference for Languages (CEFR or CEF). Basically, it’s a rubric for determining a person’s proficiency in any given language. It is mostly used to standardize language curriculums and exams, but can also be used ...

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From ‘Pac-Man’ to VR — A Brief History of Game Localization

History of Game LocalizationOne of the most recognizable video games in history is the product of localization — do you think Pakkuman would have risen to worldwide notoriety without first being changed to Pac-Man? Probably not.

Localization has long been commonplace in the gaming industry and we have the early U.S. and Japanese creators to thank for seeing the value of bringing their games ...

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