translation

05/12/2022

7 Benefits of Near Sourcing Your Localization

Content updated – May 12 2022 Near sourcing your localization needs means that your production team […]
05/11/2022

Translation vs. Localization

Content Updated May 11 2022 Now that you’ve gotten a gander at our Localization 101 guide, […]
05/08/2022

How Localizing Your Mobile Game Can Increase Your Downloads

Content Updated May 8 2022 As part of our ongoing Localization 101 series, we wanted to […]
05/05/2022

7 Reasons to Localize Your Game for Latin American Spanish

Content Updated May 5 2022 With 21 Spanish-speaking countries in the world — most of them […]
05/03/2022

Don’t Makes These Common Localization Mistakes

Content updated May 3 2022 We all make mistakes, but making a mistake when it comes […]
04/22/2022

How to Localize Your Mobile Game on a Budget

Content updated 22 April 2022 Localization is the last thing on the list before a game […]
07/25/2016

GameScribes at Serious Play Conference and Siggraph

One of the best things about having offices on opposite coasts is that our teams can […]
07/13/2016

GameScribes at Casual Connect SF 2016

The summer conference season is in full swing — and the GameScribes team’s next stop is […]
06/07/2016

GameScribes at E3 2016

E3 is just a week away! The GameScribes team can’t wait to see our awesome clients […]